Take a 4x4 grid that’s set out in the following way: |0 |1 |2 |3 |Īny number less then the width of the grid is in the first row (and thus no up tile) any number equal to or greater than width *( height-1) will be the last row (and thus no down tile), and so on and so forth. GitHub - davghouse/Daves. This would allow simple mathamatical checks on the tile itself to infer where in the grid it would be. Wordament solver that handles an arbitrary number of special tiles, finds the many-to-many word-path relationships, and approximates a best path. To represent the grid above, I decided on a simple implementation where a tile was an integer: enum Grid : int If you like Microsoft Wordament, youll love these titles. The game is simple given 16 letter tiles, create as many words as possible, while:įor example, RIOT is valid, but PILOT would not be allowed. I had always suspected that I wasn’t good at the game luckily for me, Wordament, Microsoft’s online multiplayer tournament version, left me in no doubt at all.Ĭlearly, if I was to improve my score, I would need to diligently practice cheat. ![]() ![]() ![]() When I was younger, I used to play a word game called Boggle, where one would try to find as many words as possible from random letters.
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